FFL Bylaws & Regulations
1.1 Game Day Rules
The Forge Football League (FFL) adheres to the former National Football League (NFL) ruleset for all
in-game play. Notably, the FFL does not implement the dynamic kickoff format and point after attempt field
goals are to be kicked from the 3 yard line. All team owners and head coaches are responsible for ensuring
their assigned officiating crew is fully informed of the NFL ruleset in use, and must provide each official with a
copy of the official FFL league rules. The FFL does not recognize or implement a 'Mercy Rule' under any
circumstances.
1.2 Game Balls
All game balls must conform to official NFL size standards. Use of non-regulation footballs is strictly
prohibited. Balls must be inspected by both team owners and the officiating crew prior to kickoff. Each ball
must be inflated to the standard PSI of 12.5. The use of an ineligible ball will result in an automatic forfeit by
the offending team.
1.3 Game Scheduling and Announcements
All game promotional materials (flyers) must prominently feature the FFL logo. Flyers must not contain
gang-related symbols, offensive language, or negative content. Game announcements must be posted
weekly on the official and active Facebook page of the participating team. Game times may be mutually
agreed upon by team owners. Once game day information is submitted, changes are only permitted with
express approval from the league owner and must include 24-hour advance notice and a valid justification.
Games may not commence earlier than 2:00 PM or later than 7:00 PM. Teams must consider the travel time
of visiting organizations when scheduling games. A 30-minute grace period may be granted under the
leagues exemption policy. Games must begin at the announced start time unless the grace period is formally
approved. Game cancellations must be submitted no less than 24 to 48 hours in advance to avoid forfeit
status. Acceptable exemptions include severe weather, unforeseen travel disruptions, or delayed arrival of
officials. All night games must ensure the venue's lighting system is programmed to activate 15 minutes
before sunset.
1.4 ID Verification
Any team subject to an ID verification must receive a 24-hour notice to ensure all players have acceptable
identification available. Unscheduled or 'pop-up' ID checks are not permitted. Acceptable forms of
identification include: State-issued ID, Military ID, Work ID, TWIC Card, or Law Enforcement ID. ID checks
must be completed prior to kickoff. No player is permitted to enter the field once the game has commenced.
ID checks must be conducted using the official online roster available through the leagues website.
1.5 Venue and Personnel Preparedness
Games shall not proceed unless venue security, the team owner, and coaching staff are all present and
accounted for. Each team must arrive fully prepared with all required equipment. Sharing of equipment,
including footballs, helmets, and pads, is strictly prohibited. Fields must meet regulation standards, including
appropriate dimensions, proper mowing, and field markings. Synthetic turf fields are acceptable. Sidelines
must remain clear of spectators. Only players, coaches, athletic trainers, hydration specialists, and accredited
media personnel are permitted within the team area. Commissioners are required to remain in designated
areas (bleachers or press box) unless specifically requested to the sideline by a team owner or head coach.
They must wear their league-issued identification badges at all times. Spectators must remain a minimum of
30 to 50 feet away from the sideline. All hosting teams are required to use the home team sideline; no
exceptions are permitted. Teams are strongly encouraged to have a designated statistician on the sideline.
1.6 Timekeeping, Goal Posts, Chain Crew and Staff Guidelines
Clocks are optional during the regular season. If used, the official responsible for timekeeping must be
identified and agreed upon by both head coaches before the start of the game. Clocks are mandatory during
all playoff games and cannot be modified or stopped arbitrarily. Goalposts are not mandatory but are strongly
encouraged. If unavailable, a two-point conversion will take the place of a field goal attempt. Each game must
have an active chain crew composed of individuals aged 16 or older, present for the entirety of the game.
Team staff including owners, coaches, general managers, statisticians, hydration specialists, and media
personnel must be listed on the official team roster and reflected on the leagues website. Team chants must
be free of profanity and vulgar content. All music played at games or used in promotional materials must be
clean and suitable for a family-friendly environment.
1.7 Game Entry and Exit Protocols
Teams must park in separate designated areas. At no point should team members approach the opposing
team's sidelines, warm-ups, or team huddles. Upon the conclusion of the game, teams are encouraged to
meet at midfield for a post-game handshake. Teams must not approach the opponents sideline or individual
players following the game. Teams should enter the handshake line led by a coach at the front, center, and
rear of the line. No player should approach midfield individually. Each team is responsible for cleaning their
designated area including sidelines, changing areas, and parking lots prior to departure. The hosting team
must remain on site for at least 15 minutes after the game ends to allow the visiting team to vacate the
parking area.
1.9 Social Media and Team Platforms
All FFL teams are required to maintain a current and public Facebook page. All social
media and web content must clearly reflect the teams affiliation with the FFL. Maintaining a team website is
highly recommended.
1.10 Officiating Crew Requirements
The FFL does not possess the authority to overturn decisions made by officiating crews unless the issue
involves violence. Any member found threatening or assaulting an official, verbally or physically, will be
subject to immediate suspension or expulsion depending on the severity of the offense. Only head coaches
may communicate with officials. Players, owners, and positional coaches are strictly prohibited from
protesting calls and may be ejected for violations. If an owner or coach is an active player during a game,
they forfeit their right to issue challenges or address officials. All referees must be certified at the high school
level or higher, and must possess knowledge of or be willing to learn the NFL ruleset. Each team must
provide at least three certified officials in proper uniform on game day. Failure to do so will result in a forfeited
game.
2.0 Uniformity Policy
Players must wear full, matching uniforms, including jersey, pants, and helmet. Tights may not be worn in
place of regulation football pants. Uniforms may not be altered in any way (e.g., cut or slashed). Jerseys must
display legible numbers on both the front and back, ranging only from 0 to 99. Each player must retain the
same jersey number as listed on the official team roster throughout the season. Should any jersey or pant
become damaged, it must be replaced immediately. Helmets must be worn with chin straps fastened
throughout the duration of the game. Shoulder pads are mandatory. All teams must possess both light and
dark uniforms to distinguish between home and away games. Player names on jerseys must not include
vulgarity, gang-affiliated references, or offensive nicknames. Metal cleats are strictly prohibited. If two players
wear the same jersey number, they may not be on the field simultaneously. Any player who removes their
uniform during the game for non-medical reasons will be considered ineligible and ejected if they return to
play. Players found non-compliant will be removed immediately and fined $25 per offense. Continued
violations may result in team forfeiture.
2.1 Player Code of Conduct
Owners or coaches who choose to participate as players must designate a Game Day Representative (GDR)
to manage team operations and communications throughout the game. The appointed representative must
demonstrate professionalism and will be jointly held accountable for team conduct. All players must be
registered through the leagues website before the start of Week One. Once registered, players are officially
bound to their teams unless a transfer request is made prior to Week One. Post-deadline transfers require
written approval from the team or league owner. The registration fee is $5.00 and is non-refundable.
Championship team players are exempt from the fee but must still register via the designated 'Champions
Bypass Portal.' Failure to register or submit payment by the deadline will result in immediate removal from the
league. Players must be at least 18 years old (17 if they have completed high school). Active FFL players
may not simultaneously appear on any other teams roster in developmental, semi-professional, arena, or
professional leagues. Players are prohibited from switching teams after the first week of regular season play.
Players must maintain respectful conduct at all times and exhibit good sportsmanship. No contact is
permitted between players and referees outside of standard gameplay communication. Gang-related activity,
language, or affiliations are strictly forbidden. Any player found to have committed a 'dirty hit' or exhibited
excessive force may be permanently removed from the FFL, contingent on video evidence. Members visiting
another teams tryouts or games must behave respectfully and remain in spectator areas unless given VIP
access. Only verified free agents are allowed to attend other teams' tryouts. Verified free agents are
individuals who have announced their status publicly on the league page or informed the league owner
directly. Members found attending tryouts under false pretenses or with disruptive intentions will be asked to
leave and may face league sanctions. FFL members may not participate in more than one closed team chat
or private league group simultaneously. Declared free agents must leave prior chats upon announcement.
2.2 Betting Policy
Wagering on FFL games is strictly prohibited. Any member found to have placed a bet will face a one-game
suspension. A second offense will result in immediate expulsion from the league.
2.3 Roster Lock and Practice Squad Policy
All players must be listed on the teams official roster under their legal name as shown on government-issued
identification. No players may be added after roster lock deadlines. Each team may roster a maximum of 60
players, with a minimum requirement of 20 active players throughout the season. Players must appear in at
least four regular season games to be eligible for playoffs or championship participation. Exemptions apply
for military, fire, and police personnel. Teams showing up with fewer than 20 players will be placed under
league review and may face removal due to safety concerns. Preliminary rosters must be submitted prior to
Week One; final rosters are due by Sunday at 5:00 PM following Week Three. Non-FFL players may be
added through Saturday at 11:59 PM of Week Three. Practice rosters may include up to 15 inactive players.
Inactive players may compete in outside leagues with team approval, but must resign from those leagues
upon being activated. Inactive players may only be activated if a current active player is removed or suffers a
season-ending injury. The league must be informed immediately to maintain roster accuracy. If an inactive
player participates without formal activation, the team will incur a forfeit for all games in which the player
appeared.
2.4 Ineligible Player Violations
The use of ineligible players will result in an automatic forfeit. Ineligible players include those who are
unregistered, listed on multiple rosters, compensated for play, suspended or ejected players, or those added
after the roster deadline. Inactive players who are not formally reactivated by the league may not participate
in games. Referees are not permitted to play for any team in the league.
2.5 Forfeitable Games
The league reserves the right to alter the schedule on a case-by-case basis to prevent forfeitures. Affected
teams will be notified by the Wednesday before the scheduled game. No team will be required to travel
beyond a 100-mile radius as a result of such changes. Owners must report potential forfeits prior to game
kickoff. Any forfeiture due to unpreparedness, no-shows (excluding extreme weather or emergencies),
altercations, or short-notice cancellations may require reimbursement of up to $500 to the opposing team,
contingent upon submission of documented expenses. Expense documentation must be submitted online
within 24 hours and approved by the league. Once approved, the responsible party will have two weeks to
remit payment directly to the opposing team. Failure to satisfy financial obligations will result in immediate
removal from the league. A team with two forfeited games will be removed from the league for the remainder
of the season. If a team granted a forfeit victory scores 21 or more points in the game, the actual score will
stand. If the team scores fewer than 21 points, the score will default to 21-0.
3.0 Makeup Games
Each team may reschedule up to two regular season games under the following conditions, subject to league
approval: Permissible reasons include: extreme weather, unplayable field conditions, road hazards,
accidents, or the death of a league member.
3.1 Games Called Early
If 50% or more of a game has been played at the time of cancellation, the leading team will be declared the
winner. If less than 50% of the game has been completed, the game must be rescheduled and resumed from
the point at which it was stopped. If a rescheduled game cannot be played, the team that was leading at the
time of cancellation will be declared the winner.
3.2 Fighting, Harassment, and Threats
The FFL enforces a strict zero-tolerance policy regarding violence and threats of bodily harm. Possession of
weapons at league events by unauthorized individuals will result in immediate expulsion and blacklisting. If
either team clears the sideline during an altercation and individual offenders cannot be identified, the entire
team will be expelled from the league. Authorities will be notified and legal action pursued as warranted.
Fighting, regardless of whether a player initiates or retaliates, will result in a double loss and both teams will
be sent home with the game deemed a forfeit. This policy applies if four or fewer players are involved. If
entire teams clear the sidelines, the aforementioned expulsion policy applies. A second fighting offense will
result in immediate expulsion from the league. Members must not intervene physically in altercations. Only
security personnel and law enforcement are authorized to manage such incidents. Threats, harassment, or
use of derogatory or violent language directed at other members or league officials will result in immediate
banning and blacklisting.
3.3 Smoking, Alcohol, and Drugs
Use of drugs or alcohol is strictly prohibited at FFL events, including in parking areas. Violations will result in
a $100 fine for a first offense. A second offense will result in a permanent ban from the league. The FFL
maintains a family-friendly environment at all times and expects members to act accordingly.
4.0 Social Media Policy
Any post deemed inappropriate will be immediately removed. The posting member will be removed from the
league's official page for the remainder of the season and fined $25. A second offense will result in
permanent removal from all league communication platforms. The following conduct is strictly prohibited on
both league and personal/team-affiliated platforms: threats, derogatory or disrespectful commentary,
vulgarity, hate speech, gang-related content, and league bashing. No one is permitted to create pages,
websites, chats, or groups claiming affiliation with the FFL without league authorization. Owners who are also
players may not participate in the official owners chat. A designated non-player representative must be added
in their place. This chat is for official league business only. Disruptive behavior will result in removal from the
chat and replacement by another staff member.
4.1 Rankings
The FFL Board will vote on an official 'Power Ranking' before games are played. These rankings are subject
to change throughout the season based on team performance.
5.0 Suspensions and Ejections
Each member is allowed only one suspension per season. A second infraction will result in expulsion for the
remainder of the season. Any owner or coach who is suspended will automatically serve a two-game
suspension as a standard consequence. Suspended or banned individuals may not attend any FFL events
while their penalty is active. Any member ejected from a game must leave the premises immediately and will
serve a one-game suspension at their next scheduled contest. All suspensions and ejections will be posted
publicly on the league website.
6.0 Fees and Fines
All league fees must be paid in accordance with deadlines outlined during the enrollment process and
reinforced within the leagues official bylaws.
Annual League Events
All official league events including the Championship Game are subject to the rules and regulations set forth in
the FFL Bylaws.
Playoffs and Championship Provisions
All regular season rules remain in effect for playoff and championship games, with the following additions: No
Grace period will be granted without prior approval from the league. Only players who have participated in at
least four regular season games are eligible for playoff or championship games, excluding police, fire, and
military personnel. Roster checks are mandatory and must be completed prior to kickoff. Late-arriving players
will not be permitted to check in or participate. No time manipulation or clock-running is permitted during
playoff or championship games.